Konferans bildirisi Açık Erişim
Rakkolainen, Ismo; Erdem, Tanju; Utku, Bora
<?xml version='1.0' encoding='utf-8'?> <oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"> <dc:creator>Rakkolainen, Ismo</dc:creator> <dc:creator>Erdem, Tanju</dc:creator> <dc:creator>Utku, Bora</dc:creator> <dc:date>2007-01-01</dc:date> <dc:description>We present some possibilities and our experiments with the "immaterial" walk-through FogScreen for gaming and physical exercise. We use real-time 3D graphics and interactivity for creating visually and physically compelling games with the immaterial screens.</dc:description> <dc:identifier>https://aperta.ulakbim.gov.trrecord/89907</dc:identifier> <dc:identifier>oai:zenodo.org:89907</dc:identifier> <dc:rights>info:eu-repo/semantics/openAccess</dc:rights> <dc:rights>http://www.opendefinition.org/licenses/cc-by</dc:rights> <dc:title>Mid-air display for physical exercise and gaming</dc:title> <dc:type>info:eu-repo/semantics/conferencePaper</dc:type> <dc:type>publication-conferencepaper</dc:type> </oai_dc:dc>
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