Published January 1, 2015 | Version v1
Journal article Open

Skill learning based catching motion control

  • 1. Ecole Polytech Fed Lausanne, Comp Sci, Lausanne, Switzerland
  • 2. Hacettepe Univ, Dept Math, Ankara, Turkey
  • 3. Hacettepe Univ, Dept Comp Animat & Game Technol, Ankara, Turkey
  • 4. TED Univ, Dept Comp Engn, Ankara, Turkey
  • 5. Hacettepe Univ, Comp Graph Dept, Ankara, Turkey

Description

Learned biomechanical strategies prepare the human body in kinematics and kinetics terms during interception tasks, such as throwing and catching, in real world. Based on this, we present a real-time physics-based approach that generates natural and physically plausible motions for a highly complex task ball catching. We showed that ball catching behavior could be achieved with the proper combination of rather simple motor skills, such as standing, walking, and reaching. The character learns some policies to know how and when to react by using reinforcement learning in order to use time accurately. We demonstrate the effectiveness of our method with some of the catching animation results in different catching strategies. Copyright (c) 2015John Wiley & Sons, Ltd.

Files

bib-c22d3c93-039d-43a7-920b-065add6de253.txt

Files (174 Bytes)

Name Size Download all
md5:c8fc465bb3e206f71b7b438223948bf3
174 Bytes Preview Download