Dynamic Packet Content Construction and Processing for End-to-End Streaming in 6G
- 1. UCL, Dept Elect Engn, London, England
- 2. Ege Univ, Int Comp Inst, Izmir, Turkiye
- 3. Istanbul Tech Univ, Dept Engn, Istanbul, Turkiye
- 4. Edinburgh Napier Univ, Sch Comp Engn & Built Environm, Edinburgh, Scotland
Description
In the context of 6G, the use of drones / UAVs and satellite is a high priority. One of the main issues is that there is limited and varying bandwidth in these environments, so the question arises: how do we provide high Quality of Experience (QoE) to the users. BPP is a recent protocol which is effective when used with Scalable Video Coding (SVC) streams and limited bandwidth environments. We present an end-to-end architecture, with a drone sending video, utilizing functions for dynamically constructing the content of packets, and then dynamically processing those packets during their transmission across a network, all managed by a multi-domain orchestrator. These functions are implemented as virtualized network elements, as in our previous work. In this current work, we investigate how different packing strategies for filling packets impact different QoE parameters, when evaluated using a number of different bandwidths. These insights can be utilized for choosing the best QoE, and will be especially useful in 5G / 6G environments. Index Terms-6G,
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