Published January 1, 2022 | Version v1
Journal article Open

A PRELIMINARY FIELD WORK ON DIGITAL HERITAGE AND THE USE OF VIRTUAL REALITY FOR CULTURAL HERITAGE MANAGEMENT

  • 1. Akdeniz Univ, Dept Architecture & Urban Planning, Antalya, Turkey
  • 2. Akdeniz Univ, Fac Sci, Dept Remote Sensing, Antalya, Turkey
  • 3. Selcuk Univ, Fac Literature, Dept Archaeol, Selcuklu, Turkey
  • 4. Akdeniz Univ, Tourism Fac, Tourism Guidance Dept, Antalya, Turkey

Description

This paper presents the results of a multidisciplinary research project carried on during the Covid-19 Pandemic and supported by TuBITAK (The Scientific and Technological Research Council of Turkey). The results are gathered from six months of field and office work, as the project was limited with this period. The archaeological site of Letoon in Mugla/Turkey has been chosen as the test area, specifically the triple temples of Leto, Apollo, and Artemis. Photogrammetric reconstruction of the current situation, as well as archaeologically accurate 3D models, have been created and converted into interactive immersive VR content to measure consumer behaviour and experience. These two different types of 3D content are integrated into the VR environment both separately and as a single content with switching from one to the other. After the creation process, the content was experienced by the visitors with different demographic characteristics and a survey was conducted to measure this experience.

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